VR is not just headsets. For researchers, 3D projection systems come into play when an
interdisciplinary VR center approach is the goal, when you want to freely explore large datasets
in groups, or when obstructing headgear is not an option for your experiment.
More and more, researchers and universities opt for 3D projection systems when equipping their
facilities with VR capabilities, often combining it with VR headsets to meet a broader set of
requirements across multiple disciplines.
Thinking About VR Across Disciplines
The use of VR projection for academic research has rapidly broadened in recent years, now
advancing academic achievements from human perception and cognition research to social
psychology, learning and workforce/safety training research, media and entertainment,
engineering, architecture and design review, medicine, geology and more.
Universities respond to this broader use case of VR by establishing interdisciplinary VR centers
in addition to targeted VR labs.
Projection VR Research System Options
SINGLE POWERWALL

A single-projector system transforms a wall or screen into an immersive environment. Ideal for design review and easily combined with VR headsets, this system can also be taken on the road for tradeshows, presentations, and more.
TWO-WALL CORNER PROJECTION

A corner projection system features two projectors seamlessly blended across the corner of a room to create an over-180-degree field of view, offering a superior immersive experience at a competitive price with a low physical footprint.
MULTI-SIDED CAVE

A custom multi-wall VR projection for research installation features a scalable number of projectors to create immense wraparound displays. We can engineer this system to fit the contours of your space - from three walls to an entire warehouse-scale experience.
Remote Collaboration With Projection Vr For Research
Your VR projection system for research can link to the world at large with WorldViz’s Vizible
software. Vizible is a VR creation and collaboration software that lets multiple users from
anywhere in the world collaborate and communicate inside of immersive experiences.
With Vizible, you can easily create remote co-presence between individual VR headset users such
as students in their homes and VR projection systems where a teacher may be located.
In addition to its built-in collaboration features, Vizible requires no programming to create
fully interactive VR experiences which can then be shared around the world, enabling a wide user
base of students, researchers and professionals to create compelling VR content with little or
no technical background. Vizible empowers academics to conduct collaborative meetings, to
provide distance training or education, and to hold immersive global events.
Placeholder text by WorldViz · Content and Images by WorldViz Blogs